Templates
Whenever you add a new No-Code Component to Config.components
the end-users can start adding its instances to a canvas. It's done via a template picker that is displayed after user clicks on a plus button or a blue placeholder.
The template picker shows a list of templates allowed in this particular slot (defined by a schema property of type component
or component-collection
). Under the hood each template is represented by a very simple object:
All the available templates are stored in a Config.templates
array.
When you add a new component to Config.components
and don't specify any templates for this component, Easyblocks will create a single default template and set all the values to the default ones. Whenever you specify at least a one template in Config.templates
for your component, the default template will be gone.
Working with templates
The best way to work with templates is as follows:
Add a default template of your component to the canvas. Beware, it usually looks very bad.
Use Easyblocks Editor to make it look good.
Click 5 times on a header bar (it unlocks "developer mode").
Select your component instance, click "Copy entry" at the bottom of the sidebar. You just copied the No-Code Entry of your new component.
Add a new template to the
Config.templates
and paste the entry to theentry
property of your template.
The best way to understand how it all works is too see the video:
Template picker types
There are 3 built-in template picker widgets available in Easyblocks:
large
- 2 cards in a row, good for sectionslarge-3
- 3 cards in a row, good for cardscompact
(default) - good for smaller items like stack elements, buttons, etc.
The picker widget can be set as a part of component
or component-collection
schema property:
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